Having gathered together another 3 players in Steve, James & Phil, I got Kremlin to the table for the first time since 2010, the game having been played at least once a year going back to 2004 before that. It's a shame that Matt moved away as I know he was a fan of this one.
After the rules explanation the game moved slowly for the first rounds and I thought that we might have trouble finishing but things accelerated after that to the finish in round 8 and we should have been finished in good time even if we had gone on to the maximum length.
At the start of the game I had gambled a few points on starting party chief Nestor Aparatschik, but unfortunately this did not come off as he died in the first health phase (someone else might actually have had more points than me in him as I didn't check the sheets after the game). After that although I got a few politicians into positions of power I didn't get much done, my big influence men started in the people and I was perhaps too cautious in advancing them hoping that others might do the job for me.
James got off to a good start holding the party chief (after Nestor's death) for the first 3 rounds, but unfortunately he could only wave once, as the chief was sick and missed the rolls on 2 out of 3 parade phases.
After James was deposed, the game fell to Phil with 2 successive party chiefs the second of which remained healthy after the first died after 1 wave. The rest of us need to get rid of this party chief, but it was difficult as Phil also controlled the KGB head most of the time making things difficult as we couldn't even attempt a purge and, Phil having the necessary 2 politburo votes made a successful trial impossible. Actually I briefly had control of the KGB, but the very difficult purge attempt failed. So it was a matter of time before Phil won, although I was able to delay him by one round, by sending the chief to the sanatorium in the round 7 parade phase.
Steve seemed to have a similar game to me, having a bit of power at times, but never able to make it pay to gain the position of Party Chief.
It was nice to play this game again as it's one of my favourites and I think I may look at getting the new edition when it become available.
Also in play was Nations, which Scott has written about here, this being the first play for this one at the club. On a another table was Caylus Magna Carta, which moves into the club's 10 most played games. On the final table was another first time game in Belfort together with Smash Up, which has been played before in the form of a near finished prototype that Andy E brought along a few years back. Chris has commented about the latter two on his blog.
Full games details follow:
|Kremlin - 150 Mins.|
|Belfort - 120 Mins.|
|Smash Up - 70 Mins.|
|Caylus Magna Carta - 150 Mins.|
|Nations - 190 Mins.|