The Games We Play

The Games We Play

A repository of reports on the Wednesday night sessions of the club and anything else related to the club or boardgaming in general, which may be of interest to anyone who may be passing by.

Tuesday 14 August 2007

Session Summary - 8 August 2007

After last week's epic story, this is going to be somewhat mundane. Matt, Steve & I were upstairs, while Dave entertained the younger members with Corporation below. See here for his report.

Pillars of the Earth, The 100 mins
Steve H1=50
Dave D347

I was surprised, when Matt mentioned in discussion before we started that he hadn't played this, so it was a pretty easy choice with Steve and I both being fans of the game. This was I think the closest game of this I've seen, although I don't think I performed that well, somehow not managing to get things right in the early turns and falling behind. I was able to catch up somewhat on the last turn, but not by enough.

Matt & I had accumulated a lot of metal during the game and he was able to exploit this by grabbing the bell maker in the last round, while I was left with the glass blower from the previous round, meaning I made less points that way and also had to go out of my way to get a bit of sand to go with the metal. Steve had made steady progress, having acquired Prior Philip early on giving him extra an extra VP for every master builder he put in the Priory. Unfortunately for him he came unstuck on the last turn with late draws and I occupied both of the spaces here. This was I think some comeuppance, since he had grabbed the small quarry card forcing me to go to the market to acquire the sand to supply my glass blower.

As I said the game was close with all three of us split by 3 points. Matt & Steve were tied both on points and remaining gold and there is no other tie break.

Next was

San Juan 35 mins
Dave D235
Steve H329

I had a bad feeling about this from the moment when Matt got a Guild Hall from his gold mine early on, already having a smithy on the table. From thereon he spent most of the game playing out production buildings and it was only a stutter at the end that allowed me to catch up in the building race so we both finished with 12. Steve also got a Guild Hall, but later in the game, so his strategy was somewhat compromised. I spent the game waiting for a City Hall which didn't come. I had a Palace at the start and laid down high value violet buildings, including a full set of monuments for a building value of 28, meaning the palace score was not quite enough. What was a bit irritating was the fact that I had 2 Triumphal Arches pass through my hand at various points of the game, which would have won it for me if I had built one of them.

Until tomorrow, which promises to be another low attendance.

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