The Games We Play

The Games We Play

A repository of reports on the Wednesday night sessions of the club and anything else related to the club or boardgaming in general, which may be of interest to anyone who may be passing by.

Saturday 31 August 2013

Games Played 28 August 2013

12 people this week, although I had to disappear a little early. Three games new to our sessions were played including Trains. I said a few weeks ago after playing Legendary that I felt that "Deck Building"  was an interesting mechanic, still in search of a great game. I'm not going to go as far as to say, yet, that Trains is that great game, but it is certainly the deck builder that I have found most interesting out of the box, with the addition of the board providing a point of conflict for you to interfere with your opponents to the extent that it raised their costs of building without completely blocking them out. I also think that the presence of the board adds a level of theme which I don't see in other games of this type, although others may have different  views on  this.

We played 2 games, which Dave won both of, in fact the order was the same in both cases, I think my mistake in the first game was not buying enough Rail Laying and Station Expansion cards beyond what was in my starting deck and in  the second going too heavy on the rail laying at the start of the game, causing my deck to fill with waste. I had a Subway excavation card early on, which would make the laying very cheap in a monentary sense, but did not stop the waste accumulation. Others had gone for Collaboration cards which did not reduce all the costs, but did mean that they collected less waste. Rachel felt her problems stemmed from not adding enough Train (money cards) to her deck early on.

All the games played

Trains - 50 Mins.
1Dave F44
3Dave D37
Trains - 50 Mins.
1Dave F50
3Dave D35
Eight-Minute Empire - 20 Mins.
1Dave F14
Vegas - 20 Mins.
3Dave F330000
Lords of Waterdeep - 90 Mins.
2Steve H121
3Mark R116
Love Letter - 25 Mins.
3Mark R1
4Steve H0
Zombicide - 150 Mins.
1Mark W0
1Andy S0
1Steve W0
1James S0

Full details for August 2013


  1. Glad you had fun with Trains. I think Dominion will take some beating as the king of the deck builders but the idea of adding board play to this mechanic is appealing.

    Lords of Waterdeep played well again. I don't think we have ever had a playing of this game that didn't come down to the last turn with everyone in with a chance. I consulted the FAQ on the game when I got home because I was concerned we were interpreting a couple of the plot quests incorrectly and indeed we were. The plot quests that give you stuff for getting stuff work throughout a players action phase only. ie if I get a fighter each time I collect money then that happens if I collect money from am Intrigue card as well as from any building I place my worker on that pays money because all this happens in my action phase. It does not however trigger if I collect money as a reward for completing a quest because you don't complete quests in your action phase, you compete them in your quest completion phase.

    I'll miss Rachel and Lee. It is a shame they will not be back until half term.

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