Down in the bar this week, there being the normal first Wednesday of the month committee meeting upstairs. Donald and Steve trying out Martin Wallace's Waterloo. This was not finished.
|Waterloo - 150 Mins.|
That left 4 of us and we opted for a number of shorter games, first up Dominion, with 2 games played and me still trying to make a Chapel strategy work with conspicuous lack of success, the first game was close though.
|Dominion - 30 Mins.|
|Dominion - 55 Mins.|
Next up was Fzzt! From Surprised Stare games introduced at the recent Games Expo. We quickly realised that we were making a mistake in the first try and restarted. We terminated the second game early as Mike & I had had enough of it. The game seemed to have a horrible case of runaway leader syndrome, although looking at the online rules later I think we may still have been getting something slightly wrong. I'm not sure how much difference that would have made though.
|Fzzzt! - 15 Mins.|
I left at that point and the others played what I think was a single round of Der Ausreisser (Breakaway Rider), which hasn't been played here for quite some time.
|Der Ausreisser - 10 Mins.|
The evening started with a quick game of Animal Olympics, while waiting to see if anyone else would appear.
|Animal Olympics - 10 Mins.|
After that Donald arrived and Donald and he and Steve played another game of Waterloo, which again went unfinished. They both seem to like this 2 player game, but I think they have come to realise that it is probably not playable in an evening session.
|Waterloo - 150 Mins.|
The rest of us played Industrial Waste, which was a very close game, Mike taking by virtue of getting to the end of the growth track and having a bit more money than me. It was Dave's first game and he was a little held back at the beginning due to a misunderstanding of the fact that accidents happen immediately the card is drawn rather than at the end of the turn, so he did not have a chance to get his waste back into the green.
|Industrial Waste - 60 Mins.|
Finally we introduced Dave to San Juan, which I gather he was so impressed with he went and got it and has also been playing a PC version a lot. Mike and I were on pretty much the same sort of strategy with City Hall, Palace and Chapel; I won, despite Mike being the one to finish the game by virtue of having more monuments.
|San Juan - 40 Mins.|
First up was 7 player Tsuro
|Tsuro - 10 Mins.|
Then we split 4 & 3, with 4 of us going with Race for the Galaxy, first time with Rebel vs. Imperium, although we left out the takeovers.
|Race for the Galaxy - 70 Mins.|
Also we played Dominion, which I won for a change using Throne Room/Council Room.
|Dominion - 35 Mins.|
Over on the other table, they played Chicago Express
|Chicago Express - 60 Mins.|
And also Dominion
We had 3 tables this week, with Dave taking on the youngsters at Runebound; I don't have results for this one.
4 of us played Metropolys; this has been played once before with 3 of the same players. I ended up second again.
|Metropolys - 75 Mins.|
Then it was 2 games of Dominion, the first being very close (3 way tie) and the second, after Andy left, less so, basically being decided on curses. Mike did very well chapelling away most of his while dumping quite a few on Dave and me. I made the mistake of staying out of the Witch game and again proved totally incapable of getting Chapel and curses together in the same hand.
|Dominion - 45 Mins.|
|Dominion - 30 Mins.|
Over on the other table the game was Le Havre and it went on for the entire evening, still going after I left (which was fairly late). Gordon sent the following in an email.
The result for our game of Le Havre was Donald 118, Steve P 110 and me 83. We had to rush the last couple of turns which resulted in me collecting 3 loans and minus 21 points on the last round which I could probably have avoided. I knew from the reports I had read that it would be the kind of game I would enjoy and it lived up to the billing. It is however a big undertaking and I quiet understand Mike's view that we have enough barely understood games without taking this on. It is going to take at least 3 games to feel comfortable with the way the game plays out. I only have room for 1 or 2 games of this weight a year because of the need for multiple plays. I hope to drag some others into the learning experience. I suspect Steve Hilton will like it and young Andy and new Dave. I would not want to play a game with more than 3. We played Donald's copy but I also have the game.
For myself, I played the game at Midcon and didn't enjoy the experience, see here.
5 this week, plus Munchkin for the youngsters (I don't have any info on that)
To a start with Andy introduced Tulipmania, which has been somewhat delayed, I believe it was supposed to be out at Essen last year. It is an interesting game, but I think will require further play to determine whether there is anything there or whether it is just a case of speculating and hoping for the best. In this game, I thought I was right out of it when I wasn't involved when the first bubble burst and speculated that there might be a bit of Acquire there, where if you miss out on the first merger and can't make another one fairly quickly, you can really lose out. As it turned out I finished third, when I was expecting to be last, being particularly surprised to beat Steve who did very well out of that first burst.
|Tulipmania 1637 - 60 Mins.|
After that we had a bit of a quandary due to a lack of 5 player games that would play in half a session. Many thanks to Mike for agreeing to play RftG, when I know he is not a fan of the game. Steve won this one with his military juggernaut and Improved Logistics.
|Race for the Galaxy - 75 Mins.|