10 people this week with a 4 by 4 split.
On one table we had World Without End again, although this time it was Dave F's new copy, the cards not even yet being out of shrink wrap. It's a great game, but I think we are perhaps in danger of playing this to death this year, it having appeared 6 times in 14 weeks. This was an introduction to the game for Paul and Donald and was very close for the first 3 places, with Donald back in fourth and I get the impression he wasn't greatly enjoying himself.
Going into the final scoring I was some way back but was able to sneak ahead with 10 points in resources and money behind my screen, while Paul could have won if he had been able to get the Tower completed and claim the bonus for most loyalty.
Posn. | Player | Score |
1 | Dave D | 53.5 |
2 | Dave F | 52 |
3 | Paul | 51 |
4 | Donald | 34 |
To finish the evening we had a quick round of 6 nimmt which I totally screwed up by playing my high cards early and being left with too low ones at the end meaning I tended to end up playing under several times.
Posn. | Player | Score |
1 | Dave F | 0 |
2 | Paul | 1 |
3 | Donald | 20 |
4 | Dave D | 28 |
Over on another table, Mike had dug out New England, this being the first play here since 2006 and I have to say that doesn't seem a day too long. That said there seemed to be much merriment going (although that could have people's cries of pain, self inflicted to keep awake).
Posn. | Player | Score |
1 | Steve Pe | 36 |
2 | Mike | 30 |
3 | Ben C | 28 |
4 | Dave C | 23 |
Also played here was Vom Kap Bis Kairo, a game not seen for a longer time (2004).
Posn. | Player |
1 | Mike |
2= | Ben C |
2= | Steve Pe |
2= | Dave C |
On the other table Andy was providing Steve with his Wargame fix with Conflict of Heroes, Andy was the Soviets, Steve the Germans. Andy's comments:
"CoH uses a system of introductory firefights - allowing you to gain experience of the system - introducing more rules as you progress.
We played Firefight 1; a small scale infantry scrap using the updated Storms of Steel rules which improves the flow of the game.
With the limited ruleset for this Firefight luck can play a very large part and did so here with a great number of very jammy rolls for the Soviets.
After this we started Firefight 2 which introduces Hidden units and Group Actions allowing the movement of large groups of troops and powerful firegroup attacks. However after the death of a dithering Soviet Rifles squad counterbalanced by some brutally effective Soviet MMG fire at stacked Germans in open ground we ran out of time by the end of Turn 1."
Conflict of Heroes: Awakening the Bear! Russia 1941-1942 100 mins. | ||
Posn. | Player | Score |
1 | Andy | 9 |
2 | Steve H | 3 |