|Industrial Waste 120 mins|
There was some discussion about what to play and we decided on this with the intention of playing something else afterwards, however I have never known any game of Industrial Waste like this. Early on I thought Richard was doing well being ahead on the innovation and growth tracks and while I was just behind on innovation I was behind on growth and thought everyone else was ahead on money, seemingly producing lots of orders, while I seemed to be making all mine by selling raw materials ( I think I only made 2 orders in the first half of the game). However there was a series of accidents affecting the other players and they all ended up taking loans. Then things seemed to turn when I paid for some raw materials, but was then unable to produce an order so ended up taking a loan, when everyone else was repaying theirs. Things turned back OK, the loan was soon repaid and as the game finished I maxed out the innovation and growth tracks, Jason got second place through good innovation score. Richard and particularly Paul, who ended up taking 2 loans right at the end were heavily hit by the end game accident.
After that mammoth session, there did not seem to be a suitable filler available (I must remember to get round to repairing my Guillotine box) and some discussion went on about different types of games and what people liked and disliked. There was notable disagreement as to which side was best in Fury of Dracula, with Paul suggesting that Dracula hadn't got a chance, while Matt, joining in from the other table, unsurprisingly held the exact opposite view. I would suggest that this indicates that both are wrong and the game is more balanced than either suggests.
On the other table, we had:
|Amun-Re 70 mins|
We usually want 5 players for this one, but this was was an exception and probably as a result, was a very quick game. It looked very close for the first 3 places.
|On the Underground 70 mins|
Isn't it just typical you wait weeks for a game and then one arrives when you're doing something else. Oh Well. Another very close game. Apparently Matt was involved in play testing this at an early stage in development.Dodgy picture below (no flash).
Until next week.